This is the core of the GibPhone engine. It provides support for dynamically loading and unloading plugins and protocols. It is also where all the main data structures are stored. All public events are heard by the core and plugins can add listeners to them with only a reference to GPCore.
For a list of all members of this type, see Core Members.
Public static (Shared in Visual Basic) members of this type are safe for multithreaded operations. Instance members are not guaranteed to be thread-safe.
Assembly: GPCore (in GPCore.dll)